THE GAME: Blu-ray (Polygram 1997) Criterion Home Video
What do you
get the man who has everything? Or perhaps, more importantly, how do you get back at the man who has
everything? David Fincher explains in The
Game (1997); a psychological jigsaw puzzle that places a seemingly
complacent businessman’s comfortable existence in imminent peril. Until its
final moments, The Game remains a
boldly seductive, perversely cryptic thriller from which there is no easy
escape for its protagonist and no simple resolution for the audience. We are
asked to believe in a terrible fate perpetuated on this man, Nicholas Van Orten
(Michael Douglas) by his only brother, Conrad (Sean Penn) who has seemingly
decided to destroy Nicholas’ life with the offering of a ‘gift’ on his 48th
birthday.
The gift is
the game; a terrifying bit of roleplaying that dismantles the world of reality
and threatens to swallow our hero whole into its nightmarish – and frankly,
Hitchcockian - alter universe where nothing is as it seems and no one is either
safe or to be trusted. Fate is a brutal mistress, resolved to humble this man
who once believed in nothing except himself. But the more Nicholas plays the
game, the more he comes to realize his disregard for human frailty has suddenly
conspired against him; stripping bare his own identity. It’s a cruel and
paralytic realization; that without his money and briefcase he is naked,
exposed and at the mercy of these sinister and omnipotent outside forces.
Yet The Game is not a tale of sibling
rivalry. On the contrary, the rivalry between Nicholas and Conrad – parted by
money, class and professional distinction – is otherwise present only in
Nicholas’ mind; his inability to move beyond the memory of their father’s suicide
(ironically also at the age of 48) committed during Nicholas’ sixth birthday
party. Indeed, Nicholas’ entire life, his very fiber of being and behaviors
since, his incapacity to connect with people in general and his ex-wife in
particular, is anchored to this gnawing and nagging legacy of childhood
betrayal. Viewed in this context Conrad’s ‘gift’ - ‘the game’ - is very much
both an offering made out of love and a desperate rescue intervention, though
it will take Nicholas Van Orten the better half of two hours to realize just
how fortunate and blessed he truly is.
Fincher begins
his tale with some distressed 16mm footage presumably taken during Nicholas’
(Scott Hunter-MacGuire) ill-fated 6th birthday. We see the boy with
his father (Charles Martinet); neither having a particularly good time despite
the lavish party accoutrements and glittering roster of moneyed guests who have
come to spoil the child at the behest of his father. Shots of the party in full swing are
interpolated with brief glimpses of the late Van Orten leaping to his death
from the rooftop of the family estate and the discovery of his body lying in a
pool of blood near the front steps.
From here, the
John Brancato/Michael Ferris screenplay jumps ahead to the present. Nicholas is
preparing for just another day at his office, as emotionlessly uninvolved and
condescending to his underlings; his maid Ilsa (Carroll Baker), and secretary,
Maria (Elizabeth Dennehy). But Nicholas’s luck – or perhaps, more astutely, his
fate – is about to change with Conrad’s impromptu visit to Nicholas’ exclusive
club. Conrad gives Nicholas an invitation to CRS – Consumer Recreational
Services. But Nicholas’ inquiry about the game is met with a riddle: for
figuring out the game is the game.
Nicholas
reluctantly agrees to indulge Conrad’s gift after making a few casual inquiries
with former participants. He arrives at CRS’s San Francisco offices and is
instructed by the company’s rather goony manager, Jim Feingold (James Reborn)
to undergo a litany of psychological and aptitude tests to assess his
capabilities. However, a few days later
Nicholas is informed that his application has been rejected. This, of course,
is a lie because Nicholas’ game has already begun. After the stressful
dismissal of Anson Baer (Armin Mueller-Stahl) a publisher who worked for
Nicholas’ father, Nicholas decides to return to his club to blow off some
steam. But from this moment on, rest and relaxation will not be in the cards.
Christine
(Deborah Kara Unger), a waitress at the club (or is she?) dumps a pitcher of
juice in Nicholas’ lap and is fired for her ‘incompetence’ by the club’s
manager. Shortly thereafter, Nicholas is given a cryptic hand written message
by a waiter that instructs him to follow Christine into the street. A total stranger
collapses in from of them, presumably dying from anaphylactic shock. Nicholas
telephones the paramedics who ask that he and Christine accompany the victim to
the hospital to fill out some forms. However, once in the underground parking
lot, the emergency room goes dark and the patients and attending physicians
disappear in the blink of an eye.
At first
unable to believe what has happened, Nicholas regroups and explains to
Christine that it’s all part of the game. She pretends not to understand and
Nicholas pursues her into a waiting elevator. Their car stops in CRS’s lobby,
setting off the night alarm and forcing Nicholas and Christine to flee the
scene. The two are chased by police and an attack dog, narrowly escaping both
by climbing scaffolding in a back alley before making their way to Nicholas’
office building to clean up from their escapade.
Parting
company as friends, Nicholas returns home to find a body lying slumped over in
his driveway in much the same way he recalls finding his father’s remains when
he was only a child. This time, however, the corpse turns out to be a clown,
and Nicholas drags it into his living room. The toy is actually a camera that
monitors Nicholas’ every move and even allows him to interact with Daniel
Schorr’s nightly news broadcast. Schorr forewarns Nicholas that this is only
the beginning.
True to this
prophecy, Nicholas is told by his secretary that he has left his credit card at
the Plaza Hotel. However, when he arrives to collect it from the concierge
Nicholas is informed that a room has already been rented in his name. The suite
is in a shambles, its furnishings overturned, porn playing on the bedroom TV,
lines of cocaine laid out on the coffee table and Poloroids strewn everywhere,
suggesting a kinky sexual encounter having taken place the night before. In his
attempt to clean up this disaster Nicholas cuts his hand on a piece of glass,
thereby leaving behind his DNA at the scene.
With his
attorney Samuel Sutherland (Peter Donat) present, Nicholas confronts Baer in
front of his wife and daughter, assuming that he is behind the set up. Instead,
Baer politely thanks Nicholas for his dismissal, having already signed off on his
generous severance package. Embarrassed, Nicholas departs the scene. Conrad
returns, at first to apologize to Nicholas for involving him in the game. Conrad
rants about how CRS has perpetuated an extortion and blackmail. Nicholas tells
Conrad he is paranoid. But when Conrad finds keys with the CRS logo stashed
inside Nicholas’ glove compartment he accuses Nicholas of being part of the
game before running away.
Nicholas’ attempt
to hail a cab leads to even more peril when the cabbie (Tommy Flanagan) locks
him in the backseat before indulging in a harrowing high speed drive through
the abandoned streets that ends with the car ditched in the bay. Narrowly
escaping drowning, Nicholas returns home hours later, only to discover that his
estate has been vandalized with glow in the dark graffiti. Reuniting with
Christine at her home, Nicholas is encouraged by his reluctant host to have a
drink while she goes into the other room to dress. But Christine’s home is
really just ‘a set’ and set up – as it turns out - for an assassination attempt
that leaves both Nicholas and Christine fleeing for their lives once
again. Nicholas drives Christine to his
cabin in the woods where he begins to deconstruct all that has happened to him
since beginning ‘the game’. Christine
warns that CRS will stop at nothing to destroy him, first financially, and then
physically.
A quick scan
of his computer reveals that CRS has liquidated Nicholas’ entire fortune, but a
frantic call to Samuel suggests otherwise. Christine convinces Nicholas that
Samuel is in on ‘the game’ and tells him to hang up the phone. All too late
Nicholas discovers that Christine is also part of the deception. She has
drugged him with tainted coffee. The next morning Nicholas awakens inside a
tomb in a Mexican cemetery. Penniless and seemingly friendless, he telephones
his ex-wife Elizabeth (Anna Katerina) who, it has been suggested earlier, he
treated appallingly during their marriage, but who continues to harbor a soft
spot for him despite having remarried some time ago.
After learning
that Jim Feingold is really just an actor, Nicholas borrows Elizabeth’s car to
hunt Jim down at the zoo. With a pistol taken from his home, Nicholas demands
that Jim lead him to CRS’s headquarters where Nicholas attempts to take
Christine hostage. Once inside the main lobby, Nicholas begins to realize that
virtually all of the people he has encountered since the game began are actors
working for CRS and waiting for his return. Guards open gunfire and Nicholas
races to the rooftop with Christine, demanding answers and threatening to kill
her if she fails to explain the truth. Christine tells Nicholas that Conrad has
been behind the whole elaborate hoax, expressly engineered as part of his
birthday celebration.
Believing this
to be just another one of her lies, Nicholas points the gun at the locked door
being broken down and fires his piece first. His bullet hits Conrad in the
stomach, who is dressed in a tuxedo and holding a champagne bottle. Realizing
that Christine was finally telling the truth, but unable to face the idea that
he has probably murdered his own brother, Nicholas leaps from the rooftop,
presumably to his death. His fall, however, is softened by some breakaway glass
and a large inflatable mat situated in the middle of a ballroom where guests
have been patiently anticipating Nicholas’ planned arrival. Conrad hurries into
the room to prove to Nicholas that his gun was full of squibs and blanks. Nothing’s
real. No one died. It’s all been part of the game.
Forever
changed by the experience of nearly having lost everything to his own
complacency, a more repentant and contrite Nicholas emerges from the experiment.
After the party, Nicholas approaches Christine to inquire if she might agree to
see him socially, now that their roleplaying has finally come to an end. The
film ends before she can give her reply, leaving an open ended question of
whether the game is still being played on an even more subliminal and perverse
level.
For the most
part, The Game is a delectably deviant
excursion. There has never been another film quite like it, not even from David
Fincher whose view of modern society is born from a desperate need to connect
in a sea of isolationism. Like all of Fincher’s variations on this theme, The Game greatly benefits from Harris
Savides’ moody cinematography; stark and occasionally almost monochromatic.
Michael Douglas gives another great performance as the monolithic executive
whose sense of self is torn apart and then put back together for the better. Sean
Penn’s role is practically a cameo, but he makes the absolute most of his brief
scenes and is an indelible presence. Deborah Kara Unger provides solid support
as his manipulative accomplice.
At long last
Criterion gives us The Game in a
transfer worthy of the film. For nearly two decades fans have had to contend
with the now defunct Polygram non-anamorphic transfer, riddled in excessive
artifacts and a barrage of edge enhancement that made the experience of viewing
The Game a real challenge to say the
least. The Criterion effort is only 2k resolution – a minor sticking point but
one I continue to find quite unacceptable from Criterion, given that 4k hi-res
imaging has recently given way to 6 and even 8k mastering in the hi-def
marketplace.
There’s
nothing inherently wrong with this 2k scan. In fact, it’s quite good, capturing
a lot of fine detail even from Savides’ low key lighting and cinematography
that deliberately strains the eye. The stylized color palette is perfectly
preserved. It’s difficult to assess accuracy of flesh tones, but suffice it to
say this transfer is very film like and will surely not disappoint. Contrast is
solid and grain appears quite natural. Good stuff. The 5.1 DTS audio is
strikingly aggressive in spots. Dialogue is clean and clear.
Extras – thank
heaven: an audio commentary that is fairly comprehensive and a good listen
besides. We also get an alternate ending, the psychological test film footage,
some behind the scenes junkets and film-to-storyboard comparisons, plus the
film’s teaser and trailer. David Sterritt’s booklet essay is rather short but
nevertheless provides some good information for the casual reader. Bottom line:
recommended!
FILM
RATING (out of 5 – 5 being the best)
4
VIDEO/AUDIO
4
EXTRAS
3
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